Spatiality

December 11, 2006 at 9:40 am (Uncategorized)

So realizing that my task is to get spatiality into my argument ASAP (or justify its existence in my argument, which apparently I have to do), I turned back to couple of books I purchased after having talked to a colleague of mine about my desperate situation. The discussion took place several months ago. I had purchased the books he mentioned shortly after, Digital Ground and Where the Action Is, but put them in the back burner because I was too interested in reading the Jenkins books I got and was too busy to do anything for awhile. Also the books looked (and is) more about HCI more than anything else, so I figured that they may not directly relate to my topic, so why waste time? Anyway, in desperation, I remembered these and skimmed over Digital Ground. Half didn’t relate to my topic, some went over my head, but what was understandable and useful opened up interesting avenues for my chapter. So I started writing immediately yesterday. But everything now needs rearranging, but I am hopeful about getting the theoretical framework now, which is more than I can ask at this point.

I understand my chair’s insistence on incorporating  spatiality. When I read stuff on narrative, this angle seems highly neglected and this should get me somewhere. And with a topic like Second Life, it seems I can’t go too wrong once the framework is set… Damn it’s been hell of a road…

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